Make it flat

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This is a 3D model. Looks pretty neat! For most people that’s perfectly fine, but underneath that good-looking texture hides an oddity that Spotscale just weren’t comfortable ignoring. Have a look what happens when we add some lighting to the model.

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Doesn’t look so sleek as you’d want it? That was the general sentiment at Spotscale when Mikael came in as a master thesis worker last autumn. He took on the task, starting by thoroughly surveying recent research related to improving 3D models.

About six months later, he had designed a processing pipeline that were able to detect planar regions in a model and improve the visual quality of them. The size in bytes can also be heavily reduced. Have a look at the result afterwards.

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How was this done? Mikael could give you a long explanation involving all the math and graph optimization if you’d ask, but we’ll settle with saying that there’s some inventive logics going on in the background.

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